Up to four pilots fly the same battle together. One hosts and gets a code; the others type it. Each pilot's own fighter, upgrades and credits are their own.
This clears your credits, fighters and upgrades. Settings are kept.
The Orion Gate is the only fast route to the inner colonies, and an enemy battle group is closing on it. You fly from the carrier AFS Resolute.
1. Break up the first interceptors and learn your fighter.
2. Stop the bomber wing before it wears down the Gate.
3. When the Dreadnought arrives, knock out its two shield generators, then its hull.
4. Keep the Gate and the Resolute alive throughout.
Hold near the Resolute at low speed to repair and rearm. Tab opens squadron orders for your three wingmen.
There are no real-time shadows at any setting. Low draws fewer stars and sparks at a lower sharpness.
Missile lock: keep a selected target near your reticle for about a second. Your shots go where the small cross is, not the centre of the screen.
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