ROUND
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HOW TO PLAY

Every kingdom starts with one castle and a scout, somewhere in the dark. Take turns. On your turn, do any of these, then press End turn.

Gold

  • Each turn your castles pay 3 gold and your villages 2 each.
  • Take a village by ending a move on it. It stays yours until an enemy stands on it.
  • Take an archer tower the same way: end a move on it. As each of your turns begins it shoots the weakest enemy within 2 hexes for 3, and it lights the land 2 hexes round it. It stays yours until an enemy stands on it.
  • Ruins hide treasure: the first to step in finds gold, or a lost scout who joins them.

Recruit

  • Tap your castle, pick a unit, then tap a free hex next to the castle. A castle can fill every free hex around it, gold allowing, and a new unit waits until next turn.
  • Scout (4 gold): fast and sees far, but weak. Knight (8): strong and tough. Archer (7): shoots two hexes away, and nothing shoots back from that far.

Move and fight

  • Tap a unit to see where it can go (pale) and what it can hit (gold rings). Forest and hills cost 2 moves; water and mountains can't be crossed.
  • A unit can move, then fight once. The defender hits back if it can reach. Forest and hills protect whoever stands in them; a castle and a watchtower even more.
  • A unit that loses all its strength flees the field. Units that rest a turn get 2 strength back, 4 inside their own castle.
  • Enemies can hide in the dark. Walk into one you couldn't see and your move stops there.

Light

  • A unit standing on one of your villages can build a watchtower (6 gold): it lights 4 hexes all round, forever, and protects whoever stands in it.

Winning

  • Knock a castle down to nothing with a scout or knight next to it and it becomes yours. Lose every castle and your kingdom falls.
  • The Ultra big map has 25 kingdoms, each with one castle: you (and any friends) and computer kingdoms in every other seat, spread across the whole map.
  • The last kingdom standing wins. When the rounds run out (50 on a small map, 60 medium, 70 large, 90 ultra big) the one with the most castles wins (then villages, then gold).

Controls

  • Drag to look around, scroll or pinch to zoom, ⌂ goes back to your castle. Keys: Enter end turn, Esc cancel, Tab next unit that can still act.

Pass the device. Everyone else, look away: the map shows only what this kingdom can see.

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